This is an impressive range for an artillery piece, possibly reaching the enemy's base if the weapon is placed far enough forward. Instead, it needs to be ordered to fire manually, using an ability called 105mm Howitzer Barrage, which will fire a 6-shell salvo at any designated target up to 275 meters away. The Howitzer does not automatically open fire at enemy targets. It consists of the gun itself, and three crewmen: two to operate the howitzer, and an additional crewman to provide some covering fire with an M1 Carbine semi-automatic rifle or replace one of the other crew members if they are killed. The M2 105mm Howitzer is not truly a Defensive Structure, but more of a Weapon Team. This high cost prevents fielding the weapon early in the game, but the company should strive to construct it as soon as they have a stable defensive line to protect it. The M2 105mm Howitzer itself can then be constructed by Engineer Squads for the price of 450 450, 75 75, and consumes 11 11 ( 8 8 for the gun itself, and 3 3 for the gun crew). To build an M2 105mm Howitzer, the American player first needs to purchase the 105mm Howitzer Command Upgrade from the Infantry Company tree. Nonetheless, this company has access to one of the most powerful artillery pieces in the game - the M2 105mm Howitzer - which provides the majority of heavy firepower to support infantry assaults. The American Infantry Company is relatively weak in terms of heavy units, preferring to rely on masses of infantry to achieve their goals.
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